I posted but my post is not there
Anyway, @Darkjesus AS LONG AS YOU KEEP TRAINING
and as long as you personally expect to experience intense growth within every moment you spend being artistic... as long as you intend on being skilled beyond the normal professional scale in the big picture... because that's what makes a Psudan professional!
As for what we'd do... >everything hitorio said< and animated music videos... oh, and I expect Psuda to introduce an unprecedented subcategory of animating style. Keep in mind, the best insight comes from the details of real life... Don't copy cartoonists, gentlemen. Let the cartoonists copy you.
As for what type of games...
I imagine doing 2d games for a long time, and easing into 3d. I probably will stay on the computer for the foreseeable future, but who knows? Consoles might at some point be a beneficial direction for Psuda.
I think I'll also be doing flash-based 2d games, sponsored on flash game sites. They'll get psuda nice exposure too, as I'd have nothing less than a Psuda splash logo at the beginning of each game
In 10 years I imagine Psuda to be a successful game development, film and tv show development, music video development, and production company. If not at least a mix of some of them.
@Duo aren't you going to be a software engineer or something to that flavor?
@Hitorio
- Quote :
- Psuda is currently not composed of the weak pussies of which I speak; this should reflect in our adulthoods.
That quote gave me +1 confidence.
Though I am still sharply aware of my shortcomings, which will receive frequent conditioning or you can call me non-Psudan; cartoon atmosphere, cleanliness in the drawings, consistency, realistic physics, painting,
ANIMATING TIME,
ANIMATING SPEED, entertainment business experience, game design, character development, plot development, storytelling, and more.
Ah there are so many things which would be awesome to level up! It's scary and exciting.