Jettzin
Posts : 388 Joined : 2010-08-01
| Subject: Smoke Test Wed Dec 29, 2010 6:09 pm | |
| http://www.truploader.com/view/958747first one ive ever made saw Terkoiz smoke tutorial and i was all like "i can do this! " but afer a while i was all like So effin Tedious so many particles didnt ease right tell me what you guys think | |
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Isaac
Posts : 255 Joined : 2010-02-18
| Subject: Re: Smoke Test Wed Dec 29, 2010 7:05 pm | |
| It's a little fast, and like you said there are some parts that aren't eased right, but it gets the job done. I would suggest your next step being to make it seem three dimensional, so it could be used in fb rather that just sticks. | |
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Duo
Posts : 97 Joined : 2010-06-12
| Subject: Re: Smoke Test Wed Dec 29, 2010 11:27 pm | |
| slower, make it less orderly looking too. | |
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Hitorio Staff
Posts : 1299 Joined : 2010-02-17
| Subject: Re: Smoke Test Thu Dec 30, 2010 6:26 am | |
| The initial blast should be the fastest thing in the explosion, with the following particles slowing down as they spread. | |
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Edyrem
Posts : 2822 Joined : 2010-02-16
| Subject: Re: Smoke Test Thu Dec 30, 2010 10:42 am | |
| Very good. The way it dissipates and fades so quickly is much like fire/plasma, not like smoke. If I were to draw a smoke-splosion like that, I'd draw the smoke getting less sharp-looking and more fluffy and fade-y. IF you watch real smoke it's full of a beautiful series of drifting curls. It's quite amazing to look at, to be honest. In fact, for your viewing pleasure: - Spoiler:
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