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Isaac
Tom
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PostSubject: Character design   Character design I_icon_minitimeSun Sep 12, 2010 9:00 pm

Zetsu character design


Havent posted in a wile and its mostly because of my big series and the story and everything
so heres a preview of what the series will look like (kinda) lol

Character design Zetsu10

i real like how the shadeing worked out, im trying to learn photoshop :P lines are uber skechy, im trying to get down the ink bottlethingy still xD
takes so long to use it


Last edited by De8struction on Wed Jan 05, 2011 9:45 pm; edited 1 time in total
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Tom
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PostSubject: Re: Character design   Character design I_icon_minitimeMon Sep 13, 2010 11:34 am

I think for just a drawing, rather than an animation, you should clean up your lineart before coloring.
also, the shading is wrong in some parts.
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Isaac




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PostSubject: Re: Character design   Character design I_icon_minitimeMon Sep 13, 2010 12:36 pm

It looks okay, and I definitely agree with Tom on the cleaning lines. And since it's art you should probably make some of the lines a little more flowing, instead of making them all seem pretty straight and jagged. I would also go for more detail. A lot of the things I said could be because of style choice too.
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PostSubject: Re: Character design   Character design I_icon_minitimeMon Sep 13, 2010 3:08 pm

yea but i said i dont know how to do that yet
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PostSubject: Re: Character design   Character design I_icon_minitimeMon Sep 13, 2010 3:10 pm

Tom wrote:
I think for just a drawing, rather than an animation, you should clean up your lineart before coloring.
also, the shading is wrong in some parts.

and is in the art section not animation section
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PostSubject: Re: Character design   Character design I_icon_minitimeMon Sep 13, 2010 3:27 pm

I know it's in the art section, I think you misunderstood the sentence.
What I meant was:
Since this is a drawing, instead of an animation, you should take your time to draw your lineart in a clean way.
you won't need the inkbottle. either use pencil or brush and practice drawing consistent lines.
and, even more important:

Don't accept sketchy lineart.
ctrl - z that shit untill your happy with it.
line.
by.
line.

Yes, it means you're gonna spend more time on a drawing than you did now, but it also means the quality of your drawings will be a lot higher.
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PostSubject: Re: Character design   Character design I_icon_minitimeMon Sep 13, 2010 3:30 pm

no there shakey and its pressue sensitive , also this is how t will look animated besides sketchy lines, wasnt a pro drawing its just a style test for the series, plus its animeish so theres not gana be that much detail
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Haitam

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PostSubject: Re: Character design   Character design I_icon_minitimeMon Sep 13, 2010 4:29 pm

If you're going for the full anime look ,You should clean you're lines,looks way more proffesional.(In animation I mean)
About the character design ,I think Zetsu needs to have something original ,something that will distinguish him from other anime characters.
the way he looks now is no different from other plain bg anime characters,
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PostSubject: Re: Character design   Character design I_icon_minitimeMon Sep 13, 2010 4:32 pm

omg i said like 5 times i dont know how to make clean lines yet XD
and yeah hes just going to look like that for the begining of the series because he has to make cloth and i already have that design done and everything
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Tom
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PostSubject: Re: Character design   Character design I_icon_minitimeTue Sep 14, 2010 1:42 pm

I think G-war meant that:
1) dont give up, keep trying and perfecting your line work. dont stress yourself on finishing the art work before you're truly satisfied with the lineart.
2) designing a character is really fun to do, be creative with it, explore different options.
taking the safe route with a character like you've drawn here isn't grabbing attention as much anymore simply for that lame fact that " it's been done to death"
btw, this is in no way something to just you personally, a shitload of artists, myself included, have the tendency to take it the easy way out with character design.
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Edyrem

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PostSubject: Re: Character design   Character design I_icon_minitimeTue Sep 14, 2010 1:46 pm

how do you 'know' how to make clean lines? You just do it and get better overtime.

rules to follow when doing smooth lines:
-avoid drawing over the same line, you'll get scratchy looks.
-that's about it
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PostSubject: Re: Character design   Character design I_icon_minitimeTue Sep 14, 2010 4:53 pm

Also, if you're like me, you could use the eraser to clean the lines so it looks like there's one. But definitely work on being able to just draw 1 line, it's much more efficient and makes you a much better artist.
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PostSubject: Re: Character design   Character design I_icon_minitimeTue Sep 14, 2010 5:28 pm

No, its like not gana make strait lines pressure sensitivity, just take my word for it D:
and it was for hair design mostly not special hair i know but i like it
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Zero713

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PostSubject: Re: Character design   Character design I_icon_minitimeTue Sep 14, 2010 6:36 pm

ZETSU :D who diferent no ?
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PostSubject: Re: Character design   Character design I_icon_minitimeTue Sep 14, 2010 7:10 pm

Zero713 wrote:
ZETSU :D who diferent no ?

I would've guessed that you used Google translator for English, but I'm forgetting that you misspell stuff.

Nice style, De8. There's something about the hand that strikes me as cartoony, but maybe it's just a one-time thing and won't be seen again. *connects fingertips and laughs*
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PostSubject: Re: Character design   Character design I_icon_minitimeTue Sep 14, 2010 7:11 pm

yeah its to big xD it wont happen 'foreal' im drawing alot :P
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Edyrem

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PostSubject: Re: Character design   Character design I_icon_minitimeWed Sep 15, 2010 5:58 am

lol that's actually a pretty big hand.

You know what you could do, de8, is just resize that piece of the line art before you start coloring. I do it with my rough sketches all the time. Staying on top of the proportions, and taking advantage of digital technology, that's what it's all about!
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PostSubject: Re: Character design   Character design I_icon_minitimeWed Sep 15, 2010 12:59 pm

the rough sketch s porportioned i just outline shitty :P

aslo its not the final its just some hair test, i kinda regret posting it now :P

also wanted to test some photoshop color teq, i was mostly just wanting to paint something
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Edyrem

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PostSubject: Re: Character design   Character design I_icon_minitimeWed Sep 15, 2010 3:13 pm

De8struction wrote:
the rough sketch s porportioned i just outline shitty :P

aslo its not the final its just some hair test, i kinda regret posting it now :P

also wanted to test some photoshop color teq, i was mostly just wanting to paint something

It's obviously NOT proportioned because good outline or not, the arm itself was too big lol
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PostSubject: Re: Character design   Character design I_icon_minitimeWed Sep 15, 2010 3:14 pm

no it is ive seen the skeliton o.o
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Edyrem

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PostSubject: Re: Character design   Character design I_icon_minitimeWed Sep 15, 2010 3:15 pm

That doesn't make any sense.
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PostSubject: Re: Character design   Character design I_icon_minitimeWed Sep 15, 2010 3:17 pm

How dosnt it, im the only one who saw the skeliton so i think will be the one to say if it was proportioned
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Haitam

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PostSubject: Re: Character design   Character design I_icon_minitimeWed Sep 15, 2010 3:21 pm

I think anyone can tell if its proportioned or not,and that hand is bigger than a realistic hand (compared to the rest of the body). I kinda like that style though :P
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