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 Whats up. SethX is back.

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SethX

SethX


Posts : 375
Joined : 2011-06-18

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PostSubject: Whats up. SethX is back.   Whats up. SethX is back. I_icon_minitimeSun Jun 24, 2012 5:10 pm

yep. http://www.fileize.com/view/9a7f2083-37c/

im gonna do the rest of my practices in flash. i realize i've been focusing too much on angles and perspective, when i should be working on movements. so on that note, im gonna go animate spiderman,

Flash crashed. (for the first time in over a year) spiderman is dead.

http://www.fileize.com/view/4b4a5661-92a/
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tocksique

tocksique


Posts : 62
Joined : 2012-01-28

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PostSubject: Re: Whats up. SethX is back.   Whats up. SethX is back. I_icon_minitimeTue Jun 26, 2012 8:10 am

YES! Congratz bruh :D I like it, i honestly have to say, i prefer the sloppy work rather than the clean edit idk why....
Anyway, i like it and what's with the big canvas? o.O
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SethX

SethX


Posts : 375
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PostSubject: Re: Whats up. SethX is back.   Whats up. SethX is back. I_icon_minitimeTue Jun 26, 2012 12:19 pm

idk man...
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Steeze

Steeze


Posts : 118
Joined : 2011-12-24

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PostSubject: Re: Whats up. SethX is back.   Whats up. SethX is back. I_icon_minitimeTue Jun 26, 2012 10:24 pm

It's good to see that you've found you're weakness and are now working on fixing it.

You found that you should be focusing on movements more, just keep in mind that you should be always thinking of the final picture as a whole while you're focusing on one piece of your method at a time.

...to make that seem a bit more visual, say this is your process:

movements > sketch backgrounds > clean up > colorize > paint/finalize backgrounds> etc.}

Now, all this without thinking of your final piece throughout your methods = something you totally were not visualizing at all :|

So to fix that, I find that sketching down that quick scene or idea onto a piece of paper or in a quick painter document, whatever you got, (if it's a bit more of a sequence, that's what storyboarding's for) it doesn't have to be too complex, something that'll just help remind you of that idea you pictured so well at the time it was fresh. This will continue to keep that idea fresh in your head throughout your methods of animating.

It's all about wiping that window as spotless as you can possibly get it so your audience can have a clear vision into your head! ;D


...but when it comes to thinking of the final picture, that's up to you. :)
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Hitorio
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Hitorio


Posts : 1299
Joined : 2010-02-17

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PostSubject: Re: Whats up. SethX is back.   Whats up. SethX is back. I_icon_minitimeThu Jun 28, 2012 7:08 am

*Echoes Steeze :D *

...personally, as I got deeper and deeper into the production process, I started thinking in terms of the big picture and how every background concept plays into making something like an animation or full drawing of someone. I realize how important concepts are when making life-life chars and scenes and whatnot. Assume the past and present, the story, environment - everything that a human could react to - and have it affect the human appropriately.
...now my new obstacle is that I barely start anything until I have full backgrounds behind it. :P
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SethX

SethX


Posts : 375
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PostSubject: Re: Whats up. SethX is back.   Whats up. SethX is back. I_icon_minitimeFri Jun 29, 2012 1:19 pm

well steeze my MAIN weakness is faces / character animation haha

http://www.fileize.com/view/752eb727-a2c/

tiny hands haha ( purposely tiny)
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Steeze

Steeze


Posts : 118
Joined : 2011-12-24

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PostSubject: Re: Whats up. SethX is back.   Whats up. SethX is back. I_icon_minitimeSat Jun 30, 2012 9:04 pm

well then that's just another spot on your window that you must polish up! ;D
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PostSubject: Re: Whats up. SethX is back.   Whats up. SethX is back. I_icon_minitime

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