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Edyrem
Touma
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Touma

Touma


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PostSubject: Touma's stuff   Touma's stuff I_icon_minitimeWed Mar 09, 2011 5:23 pm

New 2nd of august 2011
---------------------------------------------------

This was the keying way hoping i got it right this is without inbetweens.
(i hope this is what you mean tom.)

http://framemash.com/touma/animations/animation/773/

Inspired by Seth:p






EVERYTHING BELOW IS OLD
vvvvvvvvvvvvvvvvvvvvvvv

Well i have been trying out this new skeleton here a example of one could you tell me what you guys think of it?

some swordman kinda guy..

http://www.truploader.com/view/342713

compared to this wich was me trying out the stick man way.
(btw still working on this sucks atm )

http://www.truploader.com/view/043590

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Old

Ok so i didnt wanted to create a new thread everytime thats why i will put everything here.

I tried this storyboard/low animating idea to see if i can rack up a big animation project for myself.
I could use some ideas on how to continue this one. (I might seem unclear but you'll understand later on.

http://www.truploader.com/view/336951

-------------------------------------------------------------------

And i did a little anim about at roundhouse kick i think thats what i called but i came out nice :P

http://www.truploader.com/view/167129

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Update#1

This is my second movement tryout i think it did succeed alot

http://www.truploader.com/view/016863

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Update#2

so yeah more FB!(hooray for me)

Alot of people liked it on the stone´s livestream(i was SCSKyo)
Anyway this isn´t just a 10 sec anim it took me quite some time to do this(5 days,3 hours a day)
Anyway i´ll proberly finish this in 2 weeks with everything cleaned yeah...
so.....C&C!

http://www.truploader.com/view/928687

(intro is in dutch)

update#3

This is for my Terry Bogard vs Ryu animation i want to work on

http://framemash.com/touma/animations/animation/247/

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update #4

more stuff

basicly just go here and you can see what i created recently.

http://framemash.com/touma/animations/

the canceled battle between seth and me is in there aswell.

so yeah please C&C


Last edited by Touma on Mon Aug 01, 2011 8:25 pm; edited 8 times in total
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Edyrem

Edyrem


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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeFri Mar 11, 2011 5:24 pm

Wow you're really not fucking around with the second one.
In the second one, the voice actor pronounced 'on the way' as 'on de way' sort of. Otherwise the voices were acceptable. :)

It's quite creative IMO. You're really putting an awesome amount of art power into getting the atmosphere.
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Hitorio
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat Mar 12, 2011 12:12 pm

[Began typing message 24 hours ago, then slept]

Oooooh, ParagonX9's Infiltration. That makes two of us...semi-fans, at least. I was using that in an animation about two years ago.

I see you've chosen the path of awesomeness when selecting your sword trail of choice. Master it, and the motion and energy will be pretty.

[24 more hours; heh, I began typing two days ago]

Make sure you really get on physics and anatomy. Make this a given for every animator. That is the core from which your skill in animating will expand. Learn how these guys move. Learn how to percieve them in different angles and to draw from that tank of awareness. You must train. Go in. If you've felt like you've never worked as hard in your life, you're doing it right.
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Edyrem

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat Mar 12, 2011 6:39 pm

Quote :
If you've felt like you've never worked as hard in your life, you're doing it right.

Well said, bro.

I think what makes a great animator is 3 beautiful skills:

-Extremely accurate sense of the shape and perspective (being able to confidently change the drawing according to subtle, irregular motions).
-Visualizing every different pose that happens in a movement.
-Having the right timing between each different position with the use of spacing (easing, if you will).
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Tom
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat Mar 12, 2011 6:50 pm

accroding to those qualities, im a horrible animator atm..
rage.
i highly recommend not feeling stressed when aniating!
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Edyrem

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat Mar 12, 2011 7:03 pm

:P
I highly recommend grading yourself only when you know you'll pass. I mean it.
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Tom
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat Mar 12, 2011 7:13 pm

Lol, too late for that... i hate this feeling!
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Edyrem

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat Mar 12, 2011 7:17 pm

Dude I'm not even there yet.

Something else comes into play in animating that I didn't think about when I said that, and it troubles me perhaps the most.

Guessing where to put the in-between drawing when you're looking at the previous and next frames. I guess, yeah, I have trouble being very accurate about the proportion and 3d shape.
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Touma

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeTue Mar 22, 2011 1:25 pm

ok guys ima need your help again i got this for now.
But it seems that my brian is emptyD: i would need some quick ideas and it has to be done by friday:X

So help me out here psuda:o

vvv

http://www.truploader.com/view/208528

btw i havnt imporved alot:/
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Hitorio
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeTue Mar 22, 2011 4:58 pm

You cleaned. Smexellent. Quick ideas for this slaughter, eh?
...katana dude takes on a team of well co-ordinated staff/nunchaku/sai/hand-to-hand users.
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Touma

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat May 21, 2011 6:33 pm

updated check the OP
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Tom
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSun May 22, 2011 4:26 am

nice work, especially on the movement of the roundhouse kick!

Did you use any reference material for that one?
I think you need to work on the basic design of your character as they all look very "fluffy".. not really the right word to describe it but cant think of a better one right now.

Also, I'd like to ask you to not only look at your own created topic and wait for responses, but also look at other topics and post there.
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Touma

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSun May 22, 2011 4:27 am

well i always watch other people's work but i never know what to say because it is always that good that i don't know what to add to it.
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Tom
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSun May 22, 2011 4:29 am

No it's not good,

we're not pro animators, none of us, not me, not you, not edyrem, not haitam, not de8struction, none of us are pro animators which means we have room to grow.
Don't limit yourself and others in growing by accepting our current skill level as really good or unable to improve, it wont help you or others ( this is not only targeted towards you but to all of the psudans.
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Touma

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSun May 22, 2011 4:48 am

ok well ill try to give more feedback to alot of people here even though it may not help i can still try
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Tom
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSun May 22, 2011 5:04 am

exactly, we're all here to learn, and in order to learn, we need to hear what's wrong with the current animations we upload :)
Are you going to continue the animatic you started ?
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Touma

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSun May 22, 2011 7:02 am

wich one lol?
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Tom
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSun May 22, 2011 7:02 am

the animatic
edit, the updated longer one.

let us know when you have some more to show 8D


Last edited by Tom on Sun May 22, 2011 7:03 am; edited 1 time in total
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Touma

Touma


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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSun May 22, 2011 7:02 am

ehm yeah i am working on it now
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Jettzin

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSun May 22, 2011 7:36 am

good work man, your really starting to get a hang of movements
just work on that anatomy bro, like they say
and have fun with it
wish i could practice as much as you but ALAS school foils me once again
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Tom
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat May 28, 2011 8:57 am

Touma, you worked on it afterwards? put it up! :D
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Touma

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat May 28, 2011 3:46 pm

well since i am running out of ideas i am gonna make what i have now and get some ideas later on!
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Tom
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat May 28, 2011 3:51 pm

awesome, how long will it approximately be ?
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Touma

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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat May 28, 2011 3:52 pm

i hope to aim for a 2-3 min animation and if it will become quite big ill make sure that this is a prequel to a new anim
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Tom
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PostSubject: Re: Touma's stuff   Touma's stuff I_icon_minitimeSat May 28, 2011 4:02 pm

are you going to do full color and stuff ?
if so this is going to be a lon g project bro
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